#ifndef MESSAGE_H
#define MESSAGE_H

#include "SDL.h"
#include "SDL_ttf.h"
#include "Init.h"
#include "player.h"

/*
	Message could be displayed at the middle of the
	screen so we need to write function for putting
	message at the center of the screen.
*/

class Message {
	public:
		Message();
		void EndGame(int);
		void Lose();
	private:
		Init init;
		SDL_Surface *message;
		TTF_Font *font;
};

#endif